360°
Method#Product#Delivery

Wireframing

Wireframing is a low-fidelity design method for structuring user interfaces and flows early in the product lifecycle. It helps teams visualise layout, hierarchy and interactions without visual design detail, enabling rapid iteration, stakeholder feedback and alignment on functionality before development resources are committed. It is widely used across product, UX and development teams to reduce risk and clarify requirements.

This block bundles baseline information, context, and relations as a neutral reference in the model.

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Definition · Framing · Trade-offs · Examples

What is this view?

This page provides a neutral starting point with core facts, structure context, and immediate relations—independent of learning or decision paths.

Baseline data

Context
Organizational level
Domain
Organizational maturity
Intermediate
Impact area
Organizational
Decision
Decision type
Design
Value stream stage
Discovery
Assessment
Complexity
Medium
Maturity
Established
Cognitive load
Medium

Context in the model

Relations

Connected blocks

Directly linked content elements.

Dependency · Uses
(1)
Process · Precedes
(1)