Specification by Example is a collaborative technique for defining requirements using concrete examples that become accurate, automatable acceptance tests. Teams create realistic scenarios, remove ambiguities and produce executable specifications. It fosters shared domain models and reduces rework.
Use this profile to understand the building block briefly, place it in the model, and switch to the 360° assessment when needed.
Theoretical construct: explains a term, principle, or mental model.
What organizes, connects, or makes decisions possible.
Specification by Example describes requirements through concrete, jointly reviewed examples that serve as a living specification and test basis.
The method emerged as a collaborative practice in agile software development, connecting domain examples with automated acceptance checking.
Describe a situation with a few representative examples: context, action, and expected outcome. Resolve ambiguity in conversation and automate examples once they are stable. Examples clarify rules; they do not provide complete coverage of every risk.
A comprehensible case with inputs, context, and expected outcome.
Domain and technical participants clarify examples together before implementation.
Verified examples stay connected to the product and show its current behavior.
The method reduces translation loss between domain, engineering, and testing. Examples must remain representative and maintainable; individual examples prove neither completeness nor quality outside the described behavior.
Where this building block is located in the topic model.
No structure path available.
Explore how this building block connects to concepts, methods, technologies, and tools.
These sources establish the term and its professional meaning.
All direct connections of the current building block in a compact text view.
This classification shows where the building block typically matters, how demanding it is, and what kind of impact it has in the model.
The level within the organization (enterprise, domain, team) at which the AssetBlock is applied.