Event Driven Systems
Event-driven systems are an architectural paradigm where components communicate by emitting and reacting to asynchronous events. They enable loose coupling, scalable processing, and flexible integration across bounded contexts. Typical uses include microservices messaging, integration platforms, and event pipelines. Design decisions must balance consistency, latency, error handling, and observability.
This block bundles baseline information, context, and relations as a neutral reference in the model.
Definition · Framing · Trade-offs · Examples
What is this view?
This page provides a neutral starting point with core facts, structure context, and immediate relations—independent of learning or decision paths.
Baseline data
Context in the model
Structural placement
Where this block lives in the structure.
No structure path available.
Relations
Connected blocks
Directly linked content elements.