User Experience (UX)
A holistic approach to designing user experiences across products and services, focusing on perception, efficiency, and satisfaction.
Classification
- ComplexityMedium
- Impact areaBusiness
- Decision typeDesign
- Organizational maturityIntermediate
Technical context
Principles & goals
Use cases & scenarios
Compromises
- Misinterpreting research can lead to suboptimal decisions.
- Overfocus on surface rather than underlying problems.
- Non-representative test groups skew findings.
- Involve cross-disciplinary teams early
- Work hypothesis-driven and validate with data
- Consider accessibility from the start
I/O & resources
- Business goals and KPIs
- User research and analytics data
- Existing product and design artifacts
- Prototypes and design specifications
- Measurable UX KPIs and metrics
- Recommended priorities for the roadmap
Description
User Experience (UX) describes the holistic experience a person has when interacting with a product or service, covering perception, emotions, and efficiency. UX includes user research, interaction and information architecture, and visual design. The goal is user-centered design that increases satisfaction, task success, and business value.
✔Benefits
- Higher user satisfaction and better customer retention.
- More efficient use and reduced support costs.
- Improved conversion and business value.
✖Limitations
- Results are context-dependent and not always generalizable.
- Requires continuous investment in research and testing.
- Potential conflicts between user desires and business requirements.
Trade-offs
Metrics
- Net Promoter Score (NPS)
Measures likelihood to recommend and overall satisfaction.
- Task success rate
Share of users who successfully complete a defined task.
- Time-on-task / efficiency
Average time to complete a task; indicator of efficiency.
Examples & implementations
E-commerce checkout optimization
Checkout flow redesign reduced abandons and increased conversion.
Onboarding for a SaaS platform
Tested onboarding steps improved retention and first-time use.
Accessible government website
Implemented accessibility standards increased usability for broad audiences.
Implementation steps
Stakeholder alignment and goal definition
Conduct user research and synthesize findings
Build prototypes, test and iterate
⚠️ Technical debt & bottlenecks
Technical debt
- Inconsistent design patterns across products
- Missing documentation of UX decisions
- Legacy interactions that confuse users
Known bottlenecks
Misuse examples
- Interpreting A/B tests without statistical basis
- Creating personas without empirical basis
- Interviewing only power users and ignoring general users
Typical traps
- Generalizing user feedback too early
- Confusing preferences with actual behavior
- Looking at metrics without context
Required skills
Architectural drivers
Constraints
- • Budget and time constraints for testing
- • Regulatory requirements (e.g., data protection)
- • Technical limitations of existing platforms